How to update player data from a resource file after loading the level in godot engine?
Loading Player Data
In Godot engine, the player data can be updated from a resource file using the following method:
var data_file = File.new() # to open the file data_file.open("user://player_data.gd", File.READ) # to get the data file content var data = data_file.get_as_text() # to close the file data_file.close() # loading the content as a resource var player_data = load("res://player_data.gd").new() # updating the player data player_data.health = data['health'] player_data.position = Vector2(data['x'], data['y']) player_data.lives = data['lives'] This is a basic way of updating player data from a resource file after loading the level in godot engine.